![]() ![]() ![]() Unfortunately, unlocking them isn't as easy as just dumping points in one science-based skill-each category of research demands a different category of skill, and progressing in them all can mean investing a lot of points, especially as you need to rank them up further to do more demanding projects. Past the initial set, most research projects are gated by your Starfield skills. This means that even if you don't have all the resources you need to complete a project, as long as you have enough for one or two steps, it may be worth feeding them in anyway for a chance at not actually needing the bits you're missing after all. Using that Helmet Mods 1 example, if you handed over the three Tungsten, and got an overflow, it might give you the two Cosmetic for free. ![]() When you complete a particular resource requirement, there's a chance of receiving an "overflow" bonus, which automatically fills out some of the other resource requirements of the project for free. Sometimes you won't even have to pay the full cost. Pay the cost, and the project is complete-you don't have to wait for it to finish or anything like that. Helmet Mods 1, for example, requires three Tungsten, two Cosmetic, and three Polymer. To research a project within a category, you just need to click on it and feed the relevant resources into it from your inventory. Starfield companions: All your recruitable crew Starfield traits: The full list, with our top picks Starfield console commands: Every cheat you need ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |